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Current research


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Current research


BASICALLY...

My work focuses on the psychology of design and how we can make technologies designed to augment human performance, experience, and social equity.

I take a behavioral approach to studying technology interaction in a variety of stakeholders, particularly vulnerable populations such as older adults, the disability community, and children in under-served educational situations. I work primarily in games and esports, augmented reality, health, wearable, and entertainment technologies.

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COLLABORATIONS



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CONCLUDED COLLABORATIONS