I'm interested in how people interact with technology and how those interactions can be more fun, playful, useful, and intuitive.
I take a behavioral approach to studying video game design, music psychology, and technology adoption. I work primarily in games, augmented reality, health, wearable, and entertainment technologies.
Games User Research SIG, Speaker Spotlight 2019
Radio interview WREK, Nostalgic Future Exhibition 2019
GVU 25th Anniversary, 2017
ACCelerate Festival, Smithonian 2017